

#ifndef __C_GUI_MENU_H_INCLUDED__
#define __C_GUI_MENU_H_INCLUDED__

#include "CGUIContextMenu.h"

namespace irr
{
    namespace gui
    {

        //! GUI menu interface.
        class CGUIMenu : public CGUIContextMenu
        {
        public:

            //! constructor
            CGUIMenu(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);

            //! destructor
            ~CGUIMenu();

            //! draws the element and its children
            virtual void draw();

            //! called if an event happened.
            virtual bool OnEvent(SEvent event);

            //! Updates the absolute position.
            virtual void updateAbsolutePosition();

        protected:

            virtual void recalculateSize();

            //! returns the item highlight-area
            virtual core::rect<s32> getHRect(SItem& i, core::rect<s32>& absolute);

            //! Gets drawing rect of Item
            virtual core::rect<s32> getRect(SItem& i, core::rect<s32>& absolute);

            void closeAllSubMenus();

        };

    } // end namespace gui
} // end namespace irr

#endif

